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Über mich
As a passionate 3D artist with over 8 years of experience in automotive design and digital rendering, I specialize in creating hyper-realistic 3D car models that bring your concepts to life—whether for gaming, advertising, product prototypes, or custom visualizations—using industry-leading tools like Blender, Maya, and Substance Painter to deliver high-poly, optimized assets with intricate details, custom textures, and ready-to-use formats like OBJ, FBX, or GLTF, all tailored to your specifications with fast revisions and full commercial rights.... Mehr lesen