I will reconstruct editable cad models from 3d scan data

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aerofemi
A
aerofemi
femi
Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

Have a 3D scan of a physical part but need an editable CAD model that you can actually modify, measure, or manufacture?


I can reconstruct CAD geometry from 3D scan data, using the captured shape as a reference to rebuild the important features of the original part


I can work with scanned mechanical parts, replacement components, product housings, brackets, fixtures, enclosures, tools, and other manufactured objects. The reconstruction process can include extracting reference geometry, rebuilding planes and surfaces, creating accurate profiles, holes, fillets, mounting features, and other functional details where the scan data provides enough information


The goal is to transform raw scan information into a clean, editable CAD model rather than leaving you with an uneditable scan mesh


I can also help prepare the reconstructed model for product development, prototyping, engineering documentation, replacement part recreation, 3D printing, CNC workflows, and further CAD modification


Send me your scan data along with available measurements, reference photos, drawings, or manufacturing requirements Ill review the source first and determine the appropriate reconstruction approach

Bevorzugte Lieferart

Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.

Lerne femi kennen

femi

3D Artist Custom 3D Modeling, Characters, Products and Assets

  • AusGroßbritannien
  • Mitglied seitSept. 2026
  • Sprachen

    Englisch, Spanisch, Deutsch
I’m a professional 3D artist creating custom models and digital assets for games, animation, products, visualization, 3D printing, and digital experiences. I work from photographs, sketches, concepts, drawings, measurements, CAD references, and existing 3D files to create detailed and practical models. My work includes characters, creatures, products, props, mechanical parts, environments, hard-surface and organic modeling, sculpting, retopology, UV mapping, texturing, rendering, rigging, and asset optimization CONTACT US