I will optimize rig for animaze,threejs glb,rig3d for web browser,arkit blendshapes,vrm

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Adesemey
Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

Greetings,

Are you in search of a 3d game ready character rig artist who can build a high quality digital skeleton that can make your character move or work in your game? I create Unity-ready characters and creatures, fully rigged and optimized for seamless implementation in your game. With experience in Maya, Blender, and 3ds Max, I deliver production-ready assets that save you time and effort.


I also build interactive 3D web experiences end-to-end Three.js, WebGL, React, full-stack for clients who need browser-based 3D done right.


MY SERVICES:

  • Interactive 3D Web Applications
  • Real-time multiplayer experiences
  • Product configurators
  • Virtual showrooms
  • Training simulators
  • Custom WebGL and shader work
  • Cross-device support, performance-tuned for production
  • Full IK/FK rigging
  • Facial rigs
  • Animation-ready setup compatible
  • Clean file organization and ready-to-use FBX exports


WHY CHOOSE ME?

  • High-quality, game-ready assets
  • Detailed, polished, professional work
  • Fast communication & on-time delivery
  • Focus on your project goals, not just modeling/rigging

"Lets bring your characters and creatures to life in Unity with a fully functional, production-ready"

INBOX ME NOW!!!

Lerne Adesemey kennen

Adesemey

3D character rigging for game engine, webbased, mobile app and animaze

  • AusSlowenien
  • Mitglied seitJuli 2026
  • ⌀ Antwortzeit1 Stunde
  • Sprachen

    Deutsch, Englisch, Französisch, Spanisch
Greetings, I am Adesemey, an experienced 3D character rigger specialized in creating Production-ready characters and creatures optimized for animation or game implementation, I successfully rig characters ensuring clean skin weights and proper rig configurations contributing to seamless animations and game mechanics I create stylized and realistic characters, creatures, animals, weapons, vehicles, props, and environments with clean topology and efficient workflows. All assets are optimized for game engines and delivered with proper naming conventions and organized project files.