I will create custom procedural assets in blender geometry nodes

A
acemaximus
A
acemaximus
Maddie
Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

I design custom procedural systems in Blender using Geometry Nodes. As an artist who understands technical workflows, I build intuitive, efficient, and scalable solutions that simplify complex tasks. From parametric assets to generators and simulations, I create clean, organized setups that are easy to control and built for real production use.



If youre looking for procedural assets that save time, reduce repetitive work, and add real value to your pipeline, Im here to help. Send me a message before ordering so we can discuss your project and build the right solution for you.

Bevorzugte Lieferart

Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.

Lerne Maddie kennen

Maddie

I will sculpt your 3D Characters and Animate them

5,0(3)
  • AusPakistan
  • Mitglied seitOkt. 2019
  • ⌀ Antwortzeit1 Stunde
  • Letzte Lieferung1 Tag
  • Sprachen

    Englisch
I’m a 3D artist specializing in creating game-ready stylized and realistic characters using industry-standard tools like ZBrush, Blender, and Unity. I’m passionate about bringing ideas to life through detailed sculpting, clean topology, and high-quality textures. With strong skills in sculpting, retopology, UV mapping, texturing, and rendering, I ensure every model is efficient, polished, and production-ready. Whether you need a character for a game, animation, or 3D printing, I deliver professional results that meet both creative and technical needs.

Mein Portfolio