I will create optimized 3d props and hard surface models for your indie game

A
abhishekk0723
A
abhishekk0723
Abhishek Bhagat
Einige Informationen werden in englischer Sprache angezeigt.

Über diesen Service

Looking for production-ready, game-optimized 3D assets delivered without the wait?


As an indie developer, the last thing you need is a beautiful model that destroys your frame rate or comes with a messy hierarchy. I specialize in creating high-quality, game-ready 3D props and environment assets featuring clean topology, efficient UV layouts, and flawless PBR texturingbuilt specifically to drop straight into your engine.


What I deliver with every single asset:

  • Clean Topology: Optimized low-to-mid poly counts with excellent edge flow.
  • Engine-Ready Setup: Pivots precisely placed (at the base or center 0,0,0), clean naming conventions, and frozen transformations.
  • Professional Texturing: High-quality PBR textures (Base Color, Normal, Roughness, Metallic, Ambient Occlusion).
  • No Overlapping Lightmaps: Clean, dedicated secondary UV channels for baked lighting if required.

Software Pipeline: Maya | Blender | Substance painter | Photoshop | zbrush


Perfect For:

  • Sci-fi, retro, or hyper-realistic environmental props
  • Interactive gameplay items (chests, weapons, tools, switches)
  • Interior/Exterior furniture and hard-surface structural pieces.
Bevorzugte Lieferart

Bitte informiere den Freelancer über alle Präferenzen oder Bedenken in Bezug auf den Einsatz von KI-Tools bei der Ausführung und/oder Lieferung deines Auftrags.

Lerne Abhishek Bhagat kennen

Abhishek Bhagat

3D Game Artist

  • AusIndien
  • Mitglied seitJan. 2026
  • ⌀ Antwortzeit1 Tag
  • Letzte Lieferung5 Monate
  • Sprachen

    Marathi, Englisch, Hindi
Hi, I'm Abhishek! I'm a passionate 3D game artist specializing in props and environments, With experience ranging from studio internships to full-scale freelance projects like interactive 3D arenas and animated short films, I know how to deliver high-quality, optimized results. I'm highly proficient in Maya, Substance Painter, and Unreal Engine 5. Let's turn your creative vision into a reality!

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